by chuck fresh

Chuck Fresh (trust me, the name fits the person) was a disc jockey who hosted contests and promotions that ranged from very politically correct corporate sponsored events to avant-garde frenzies that he created and promoted himself. While working in Philadelphia’s most popular bars and nightclubs and researching others all over the world, Fresh realized that the most successful promotions and contests were the ones walking a fine line between political correctness and reckless disregard for, well, everything. For fifteen years, Fresh threw some of the most amazing and still talked about parties, promotions and events the world has even seen. Variations of Fresh’s contests and promotions have been seen on the news, in magazines, on cruise ships, and in reality television shows. Now retired from crazy parties and raising a family of his own, Fresh has decided to disclose all his secrets so you can create magnificent events that create memories that will last a lifetime. 

Many typical males spend most of their time off with their butts in their La Z Boy chairs or on a couch, so here’s an opportunity to let them show you that they haven’t been wasting time.  The Couch Potato Olympics lets big burly men (or women) show you just how talented they’ve become with a series of interesting events, including:


The Remote Control Relay
Contestants are asked to search a typical VCR tape or DVD and pause on a predetermined randomly located scene from a movie, such as someone smiling, someone crying, an explosion, or a favorite scene from your favorite movie or chick flick.  The tapes are rewound to the beginning before each contestant begins.  


Trail Mix Masher
Each contestant must completely finish a typical bag of trail mix, down to the last crumbs in the bag before advancing to the next event. You can substitute chips, pretzels, or even peanut butter sandwiches if you’re the cruel type. Make sure your contestant is NOT allergic to peanuts.


After downing the salty trail mix, the contestant must completely drink a 16-20 ounce bottle of something bubbly. Seltzer works great.


Audible Dynamics
After guzzling, your contestant must produce a single audible burp, and one single audible fart.  Silent but deadly farts do not count.  Have your contestant bounce around on the couch to “shake it up” before he or she does this for dramatic effect.  We handed our contestants a wireless microphone for the big sound.  If the contestant could not produce the desired sound within one minute, he or she was disqualified.


Trash Can Shooter
We’d give our contestants some old magazines or paper ask them to ball it up and toss it into a standard sized office trash basket about ten feet away.  The contestant must make three successful baskets and then proceed.  If the contestant used all the paper without successfully making a basket, he or she was disqualified.


Scavenger Hunt
Finally, our contestants were instructed to hunt around the cushions of the couch without removing them and collect exactly one dollar in change. We usually used mostly dimes, nickels and pennies to make it a bit more difficult and placed about four dollars in change where the contestants could easily reach it. 


All these activities must be completed without the contestant removing his butt from the couch.  With multiple couches, the first couch potato to complete all the events wins.  With a single couch, the contestant who completes all the tasks in the shortest amount of time wins.

Individuals with a strong cold weather tolerance are invited to participate in this game.  Six to twelve-inch-long blocks of ice are positioned so that your contestants can sit or lie down on them in an effort to melt them. First one to completely melt the ice wins.  The only rule is that the contestant must use nothing other than their body heat to completely melt the ice. Back in the day, we were cruel. We forced contestants to do this in nothing more than a swimsuit. As an alternative, you can freeze a prize (cash, a roll of coins, or a piece of plastic with a prize written on it) in the middle of the ice.  The first contestant to melt the ice down to the prize gets to keep the prize.  If you don’t have access to blocks of ice, you could use ice pops or a tray of ice cubes. 


Or, here’s another great game we’ve borrowed from our Mexican friends who helped us party during Spring Break. Take 5 to 10 plain white t-shirts and soak them in water. Without totally wringing them out, fold them into a small square and place them in a freezer for a couple of hours before the start of the contest. When your contest starts, give each participant a frozen t-shirt square and award prizes to the first person who can unfold the t-shirt and put it on over their shirt. Frozen boxer shorts are even more fun.

The object of this game is to figure out a password to a computer document that shows the prize. Hints are given throughout a party, week, month, season, or semester.  You can use Microsoft Word to do this. Type the prize in a Word document, then save it.  Word has an option to save documents with passwords, so you’ll want to save it with at least a six-character alpha-numeric password to keep it interesting.


The object is to figure out a combination to a safe that has several envelopes with prizes inside it. Hints are given over time, and once a night, contestants were chosen at random to guess the rest of the safe’s combination. If the contestant correctly guessed the combination, they got to choose one of the envelopes and they win whatever is inside the envelope. We gave hints about the combination, such as historical events or the name of popular songs that were popular in a particular year (where the last two digits of the year were part of the combination). You can spread this out over more time as well. There are all kinds of different safes available. We got one at our local Staples that had a combination we could change when we wanted to.  Your cost: about $200-$300 for a nice safe that you can use to store your important documents after the contest.


Pick up a bunch of disposable thermometers from your grocery or local drugstore.  Use the digital ones to get a more accurate read.  Enlist several “hot blooded” contestants from your crowd, but don’t tell them what the contest is until they’re all lined up and ready to play.  Have your host place a thermometer in each contestant’s mouth for about 30 seconds. The highest temperature wins a funny prize, such as a “hottest person” t-shirt, plaque or trophy.  In the event of a tie, make them place the thermometer under their armpits for another 60 seconds. If there’s still a tie, playfully threaten to use a rectal thermometer.


Here’s where you stuff balloons with tiny pieces of paper with prizes printed on them.  Do not fill them with helium, or they’ll get stuck in the ceiling. Blow them up or fill them with air so that they fall from the ceiling. Announce that you’re going to do a balloon drop at some point during the night. Don’t announce when you’re going to do this. Choose a time that just feels right. You’ll know when. 


For years, folks have tried to guess how many jellybeans or pennies were in a jar to win a prize.  But this game takes it to the next level.  You can assemble hundreds or thousands of something relevant for your F.U. A college fam might fill a jar with $1.00 bills and offer the full jar to the first student who guesses how much money is in the jar. To shake things up a bit, you can add “filler” items, such as liquid, or other small things that’ll make it more difficult to guess.  You can offer the prize to the closest guess, or perhaps the closest guess without going over the correct number.  In the unlikely event of a tie, you can either split the prize, or have a “guess off”, where a smaller version is used and must be guessed immediately. Make sure your count is accurate.  And also ensure that as few people as possible know the correct total to avoid monkey business. A few months after we ran this contest at a certain party, we found out that one of our bartenders told his friend the correct amount once, and they later split the prize. We should have known when the friend, who was standing suspiciously close to the stage, won the contest, collected the prize with zero emotion, and immediately left the party. 


Two or more people, or teams if you prefer, each have 60 seconds to come up with a Scrabble word that’s worth the most points.  Unlike the real Scrabble game, this is played with tiles only and no board, there are no double or triple points, so it’s fairly simple. You could specify that qualifying words must be subject or topic related, and all words must be relevant to that subject.  Some examples are Animals, Dog Breeds, Football, Appliances, or Computers.  Try to make your topics as relevant as possible. In the event of a tie, no words previously used may be used again.  If you have the time and folks are really getting into this game, you could do a series of three or more unrelated topics, with the person or team with the most points winning a prize.


We would randomly drop Scrabble tiles all over the room on tables and chairs.  Later in the party, the host would announce that everyone had 60 seconds to collect as many tiles as they could.  The person not with the most tiles, but with the most points won a prize.  In the event of a tie, we’d play Scrabble Scramble to break the tie.  This game creates a fun frenzy.


People dig trivia for some weird reason. It’s easy, basically non-invasive, and a whole bunch of people can get involved simultaneously. Questions pertaining little known family facts about Mom, Dad, the grandparents, or any member of your family are prepared well in advance. The question is read aloud, and then fam members are chosen randomly one at a time from slips of paper in a bucket for an opportunity to correctly answer the family trivia question. For the “Jeopardy” version of this game, questions must be categorized.  For example, the game begins.  Susie’s table is called, and she must choose among 2 or more main categories pertaining to the mom and dad, or sister and brother.  Two categories might include “Bobby’s Bad Habits” or “Jennifer’s Ex Boyfriends.” It’s a great way to subliminally get family members to pay attention and really listen to each other. 


Just like the old TV game show, here’s a fun game that is sure to stump both men and women and create lots of laughs.  A list of several topic related items and their corresponding MSRPs (manufacturer’s suggested retail prices) must be compiled in advance by the host. This is a great way to teach children that their stuff has a tangible cost. You can use family utility bills, cable or internet bills, grocery shopping lists, back-to-school shopping receipts, or basically anything you spend money on regularly. 


If you’ve ever been stopped and evaluated at a sobriety checkpoint, you are well aware that most of the stuff the police make you do is difficult even when you’re sober. The point is, teach the little ones to never be in this predicament. Taking this to the next level, invite your local authorities to your school or church to give a few of these tests to anyone who wants one. This may foster a stronger relationship with your local authorities while alerting people about the importance of choosing a designated driver. If your local police refuse to do it, rent some police costumes and have someone play the cop roles. It’s a lot more real when someone is in a uniform. If no uniforms or costumes are available, that’s cool too. This game will still have a distinct impact. 


The object of this contest is to find the contestant who can correctly perform all these tasks flawlessly within the shortest period of time, while being judged by uniformed officials. If the contestant makes a mistake or does something that makes the officer think he or she is questionable, the contestant must start that particular test all over again. For the best effect, you should have several uniformed officers lined up in a row, a different officer for each test. Using a stopwatch, have each of your contestants try the following tests one at a time.  The fastest time to completion wins.

1. Backwards Alphabet. 
Contestant must recite the entire alphabet backwards clearly. Have your official verify with a written copy of the backwards alphabet. Any mistakes and the contestant must start all over again. Proceed to the next test when completed.


2. The Horizontal Gaze Nystagmus Test. 
Have your official hold a pen in front of the contestant's eyes to determine whether he or she can follow it. The official is also supposed to look for a "jerking" of the eye when the pen is held at a 45-degree angle. If this jerking is present, it’s supposed to indicate an alcohol concentration of over .10. The contestant can move on to the next test if the official determines there is no jerking. Proceed when the officer thinks this has been satisfactorily completed.


3. The One Leg Standing Test. 
This event requires that the contestant stand on one leg with his or her hands down at their sides while they count to 30. The official will look for swaying, raising hands for balance and the lack of ability to count properly. Any violations and the 30 count must be restarted. Counting must be clear and steady. Violations are at the sole discretion of the official. Proceed only when completed.


4. The Walk and Turn. 
This event requires that the contestant walk nine steps heel-to-toe in a straight line, turn around, and walk nine steps back. The official will look to see whether the subject stumbles, sways, uses his arms for balance, takes too many or too few steps, and how he executes the turn. Any mistakes and the contestant must start over. Proceed when done.


5. Breathalyzer.
If your kids are over 21, contestants guess what their blood alcohol level is, and then are tested to see what it really is.  The closest guess wins.  Mini-breathalyzers are now widely available and affordable. Saw one at Kohl’s for under $12. 

If your contestant cannot complete these tasks within 3-5 minutes, they should be disqualified to keep things moving. That person is probably over the limit and shouldn’t be allowed to drive. Ever. 

Also known as “The Mummy Wrap” in Halloween circles, this is a terrific game that’s lots of fun for kids or adults. The object of this game is for groups of two to three people to completely wrap up one of the people with toilet paper as fast and as completely as possible, leaving only a space for the nose and mouth for breathing. The winner is decided by who did the most complete job without any of their teammate showing. It’s not as easy as it seems because the perforation and the sheer thinness of the paper will promote a whole lot of tearing and starting over and over again.  We usually set a time limit of two or three minutes to add a little excitement and nervous energy.  You’ll need at least six rolls of TP per team, preferably the longer rolls. In this game, more sheets do matter. Prizes are awarded to the fastest team to completely wrap their partner with none of their clothes showing. 


The team who places the most clothespins on one person within two minutes wins. To make things even more interesting, have a second team add photos or some sort of clippings to the clothespins. What a great photo-op.


Want to see what your fam is really made of?  Then test them under extreme pressure with a game of Chaos! The objective of this game is to have a team complete a certain number of tasks the quickest. The challenge is that the tasks are usually not standing still. This game is never the same twice, since the props are moving, and we always changed the props between games.


One version of Chaos is “The Bounce.” We filled up a large metal tub with  five footballs, five basketballs, five golf balls, five small rubber superballs, and five balloons. We then brought in four industrial strength fans all pointing towards the center of a large, taped off square, usually on a dance floor so there was plenty of space. Teams of two to four people were instructed to get ready and spread out along the edges of the floor. We instructed them to collect all the items that will spill on to the floor and place them into another smaller tub in the center of the floor. We noted that if a ball or balloon escapes the taped off boundaries, that ball or balloon was out of play. The object was to collect as many balls and balloons as possible and place them into the smaller tub within a certain amount of time, usually ten to fifteen seconds.

After a countdown, the tub was dumped from about six feet up towards the center of the dance floor, and the balls and balloons would bounce all over the place. If that wasn’t bad enough, the fans were blowing the balls and balloons around.  Teams would scramble to catch whatever they could, but many of the items escape them unless they’re quick.
You can replace anything in the bucket with things that may be more relevant to your party, but make sure they bounce, and make sure there’s at least five individual items for every contestant to make things interesting.  We’d usually play some high energy music, game show TV tunes, or for a ridiculously feverish atmosphere, try wild folksy fiddling tunes to add to the hysteria of this event.


This game has got us in trouble more than any other game, but that’s why it’s so much fun.  A large, netted area is set up in a large room, or better yet, outside when possible. A 12’ x 12’ carpet or piece of strong fabric was fastened to metal stands (we used DJ speaker stands). We pre-cut small holes in the back of the fabric and securely attached smaller nets to the holes. We would obtain photographs of people’s bosses, enlarge them to a poster size of at least 36” x 24.”  We would cut a hole where their mouth would be and apply a point total to that hole.  The object of this game is for disgruntled employees to either throw a baseball or drive a golf ball into the mouth of their parent’s picture for points that can be used towards prizes. If you don’t want to diss on the parents, you can substitute other people, such as deposed dictators or annoying celebrities. 


Pick up a few pairs of sized 16-18 shoes at your local thrift shop or discount shoe store and lay them on the floor. Teams are tasked with removing their own shoes, then walking or running a relay or obstacle course with the Shaq-sized shoes. To make things even more tricky, have folks walk backwards. Helmets are an excellent idea for this task. When you’re done, donate the shoes to charity. 


With all the soccer brats taking over the country, here’s a nice way to get them involved in a unique contest that’ll really test their control. You’ll need a whole lot of space for this game, especially behind the area where the pins will be setup to avoid any injury or damage. A big backyard or a public park is a great place for this fun. 


Place ten plastic or inflatable toy bowling pins (or 2-liter plastic soda bottles) in the standard bowling triangle arrangement about 30-90 feet away. If you only have 30 feet, space the pins out a little farther apart to make it more difficult. When the host or referee blows the whistle, each contestant gets one chance to kick a soccer ball towards the pins attempting to knock down as many as possible. It’s tougher than it looks. There are no spares, strikes or tricky bowling scores in this game; each pin counts as one point. The contestant who has the most points wins.
Alternatively, you can play Soccer Bowling in teams rather than individuals. Up to three teams line up facing each of the points of the triangle. Each player on each team takes a turn, and all the team members points are added up to determine the winning team.  


It’s not really football, it’s not really lacrosse, and it’s not really soccer. It’s a fun, eye-opening game played with a couple of plungers and some cheap rubber balls. Teams of two to four people compete using plain old toilet plungers and 18” rubber balls in an effort to slam dunk their ball with the plunger attached to it in their opponent’s bucket at the opposite end of a short playing field.  You’ll need the plain, suction cup type, reddish-colored plungers without the fancy super-sucker attachment on the bottom to make this game work best.


Mark off a short playing area with two cheap buckets, one at each end of the field.  All players face off against each other in the middle of the field. Each player gets a plunger.  Your party host or referee drops a cheap rubber ball (the cheap, 10-12” type with a smooth surface, available at most toy stores or supermarkets) in the middle of the field, blows his or her whistle, then quickly gets the heck out of the way before he’s clobbered with a plunger. Teams must control the ball by placing their plunger on the ball and achieving suction, then run with it to try to place the ball in the opposing team’s bucket.  

Teams may not boot, kick or throw the ball (or each other.).  The opposing team may try to steal the ball by kicking or hitting the ball to try and knock it off the plunger.  Goals are scored when a team successfully places the ball into the opposing team’s bucket with the plunger.  The first team to score three points wins the game.  

Fresh thinks every fam should have a regulation basketball hoop. He has one in his family room. It takes up the least amount of physical space of all the popular professional sports, and it just opens your room up to so many really cool, competitive, and memorable events. If you don’t have the space or ceiling clearance for a regulation hoop, you can adjust your contests and prizes to fit a shorter, adjustable hoop, or even a cheap, smaller kid-sized hoop. Non-regulation basketball contests are largely based on luck rather than skill because you can’t practice them; even professional players are out of their element. 


Kids love these kinds of contests, but Fresh says adults are even bigger kids when it comes to this type of game. In one of his bars, he would hand out numbered tickets to each customer who bought a certain drink or beer that the bar was featuring that night. Once an hour, Fresh would have the host call out a random ticket number. The person with that ticket got to take one predetermined shot (a half-court skyhook; a blindfolded over-the-shoulder reverse shot; an under-the-legs hoop; you get the point) for a pretty cool prize. Chances are the person you randomly selected probably won’t make the shot, but you never know, so be ready. 

Here are just a few of the things you can do with your hoop. Alternate them throughout your parties for a better variety. Feel free to use these, or come up with your own based on our ideas:

Slam dunk for big bucks.
Choose a contestant from the numbered tickets. Tell this person that if he or she can slam dunk a regulation ball in a regulation hoop, he or she will win some obscene dollar amount. Since you’ve got to be at least 6’2” feet tall with an amazing vertical jump to slam a regulation basket, chances are very slim that you’ll randomly choose someone will actually be able to do this. But you never know. If you’ve got an adjustable hoop, you can bring it down a foot for shorter people or women if you’d like for some extra excitement to get your crowd going. 


Air Benjamin.
Your random contestant must make one basket from a spot you’ve pre-designated in the room to win a cash prize. We’d give away $100 cash in the bar, which the winner would typically spend in the bar anyways. 


If you’ve got the space, measure out a regulation three-point radius (about 19 feet from the center of the basket) and mark it off with masking tape.  If you’re faking it in a smaller room with a toy basket, wing it well.  First three pointer wins a prize. 


Reverse basket.
Here’s an unexpected twist; the person with the correct raffle ticket must make a reverse basket using a small helium-filled balloon. Have the person stand directly underneath the basket and release a balloon that will obviously fit through the hoop.  If the balloon goes through or gets stuck in the hoop, he or she gets a nice prize. It’s pretty tough to do, especially if you’ve got a strong ventilation system blowing around in your room.


Half court challenge.
Here’s your home run, if there was such a thing in basketball.  You’ll need a big room with a pretty high ceiling or an outdoor court to pull this off effectively. Find a spot that’s about at regulation half-court distance (about 43 feet from the backboard), and choose a random contestant from your raffle ticket pool. This person gets one chance to sink a basket from half court. If he or she makes the shot, they win a prize. Half court shots are nearly impossible for non-basketball types, but they can and do happen. If he or she makes the shot, you can supplement this promotion with the “betcha can’t do it again clause” – if he or she chooses to do this, it’s a double or nothing situation. This is when things really get interesting – our crowds went absolutely nuts. You can also scale this down for smaller rooms using toy basketball hoops, but try not to make it too easy.


Backwards basket.
When Fresh was eight years old, he didn’t have the arm strength to make a traditional basket. So he figured out that if he turned his butt to the basket and launched the ball over his head like a catapult, he could actually make a basket. To this day, this is the only way Fresh can make a basket. Choose a spot in your room and demonstrate if you have to. Warning #1: the ball could end up flying anywhere, so make sure there’s nothing breakable in its path.  Warning #2: this type of basket is pretty easy to do, so don’t give away the house.


Minimum number of free throws (consecutive or timed).
There are two ways to do this. You can choose a minimum number of consecutive baskets your contestant must make from a free-throw line. Obviously, if they miss the first one, the game is over. Depending on how generous you’re feeling, a good number to start with is three. Or you can choose to let your contestant keep shooting to make as many shots as he or she can make in 30 seconds. If they meet your minimum number of baskets, they win a prize. Or, you can choose as many people as you like, and have them each shoot for 30 seconds one at a time, and the person who makes the most baskets in that time wins. Have people on either side of the basket return the ball to the contestant as quickly as possible for the fairest chance to win.  


Bounce basket.
Selected contestant must make a basket by bouncing the basketball off the floor first.  Contestants are limited to one bounce only.


Sit down basket.
Selected contestant must make a basket while sitting in a chair at a point you’ve pre-selected. It’s difficult to do, since you don’t get the benefit of using your back and legs. Fresh used to have folks play “Wheelchair Basketball” until he was scolded for being insensitive. Fresh has worked with people who are actually bound to wheelchairs love this variation and are pretty darn good at it.     


If you or your fam members are golfers, this is an incredibly fun and challenging contest for you. Shuffle Golf is simply a cross between shuffleboard and putting a golf ball, but without a cup. You use a golf putter to softly putt a ball into the scoring areas printed on a carpeted mat. It’s not really golf, so you don’t have to be a great golfer to do well at this game. There’s no brute physical strength required to be successful, so there’s no advantage for males or intimidation for females. And in our twisted little world, we even created a twist so that there was an advantage to getting the lowest score. We made it beneficial to lose.


Fresh left the Shuffle Golf mat available for people to practice hours before the actual contest, which created an even cooler buildup. The amazing thing was that no one really got better, no matter how long they practiced. Each contestant got to putt 5 regular old golf balls (usually cheap x-outs) from any place behind the set of unused numbers in an effort to score as many points as possible out of a potential perfect score of 50, or a potentially terrible negative score of -2 to as little as -25, depending which way you’re playing.  

In the event a ball lands on a line between two-point areas, the MC or some other “official” would make the final and indisputable point call depending on what he or she determines the most surface area of the golf ball is in. If the ball lands between the green and a point area, the official would make a judgment whether or not points are allowed, again, based on where the most surface area of the ball is. If it was too close to call, Fresh would allow the higher point total by default, but that rarely happened.

Fresh would let everyone take their turn at putting, one at a time. If someone beat the current high score – it started at 23 points (a number some random golfer in the bar said was a reasonable goal to start with), and got as high as 37 over the three years Fresh was involved with this contest – they were awarded a $250 grand prize. If no one beat the high score, he awarded a $50 cash prize to the highest score that week. Fresh had never seen anyone score more than three 10-point scores, although theoretically it was possible to hit all five into the 10 point area. Start low and try it for a few weeks to see how your crowd does.

If you had the overall lowest score of the week, you qualified for what Fresh affectionately called “The Beer Zone.” The lowest score always won a free soda of his or her choice. So even if someone’s score really sucked, Fresh made it fun to lose (after he poked fun at that contestant). You wouldn’t believe the fierce competition over that coveted beer.
In Fresh’s competition, he usually removed the balls immediately after they stopped and their scores were counted. Some people prefer to leave the balls on the playing area, and not counting the points until all five balls have been putted. The latter method allows the contestant to knock previously putted balls into or out of point areas, like traditional shuffle board is played. Although Fresh didn’t have much experience with leaving the balls in the playing area, he did not see much variance in point totals, since the balls had an equal chance of being knocked into another point area or out of the point areas altogether. Note that is virtually impossible to score 50 points if you leave the balls in the playing area, simply because the small, round, red 10 point area was physically too small to simultaneously contain more than two or three balls.


Here are some other cool variations you can use to keep things exciting:

Twister Shuffle Golf  
This is a variation on our wildly popular Twister Golf. Instead of having the perceived benefit of putting from your normal stance, we made you spin the Twister wheel, then place your feet on the appropriately colored dots on the Twister mat, forcing you to putt Right Foot Red and Left Foot Green.  This totally messed everyone up, but it’s funny to watch. Let these folks place the ball anywhere behind the first set of numbers.


Shuffle Golf Ball Drop 
This removes the perceived benefit of letting people line their shots up by putting the ball from anywhere behind the white line separating the numbers from the green area. We’d have a hot chick drop the ball, and the contestant would have to putt from wherever the ball lands.  This adds some serious sex appeal to this contest.


Shuffle Golf Bumpers  
This requires set of 3” wide wood bumpers that surround the target point areas, and contestants are allowed to bounce their balls into the point areas. We don’t have much experience with this mode of play, but we did notice that playing with the bumpers would probably have led to higher point totals, since the balls would bounce off them and roll back into point areas rather than rolling off the mat completely. In our method of play, we used to call any balls that hit the bumper “dead” or “out of play”.  


Shuffle Golf Obstacles 
We added obstacles on the playing field that make this game even more difficult. We’d use bowling pins, hockey pucks, beer bottles, or whatever we had laying around the room. Balls were allowed to ricochet off the obstacles into the point areas.


Crazy Shuffle Golf 
This involves using your choice of four or five regular golf balls, plus one bonus ball, a “joke” golf ball.  The joke ball is one of those “unputtable” golf balls that wiggles unnaturally all over the mat. It’s up to you whether you make that ball count, or if it’s a bonus ball.


Unfortunately, the guys who made Shuffle Golf seem to have disappeared. No worries, though, because the official Shuffle Golf carpet is still available from many party rental stores. If you can’t locate one, it’s relatively simple create your own Shuffle Golf playing carpet. You could go to your local home improvement store and purchase some low pile green carpet or AstroTurf, cut it into a 3’ x 12’ strip, have it bound if you can, and chalk out, hand paint, or even use a colored paint marker to randomly space point areas on it. Make sure the higher point areas are obviously smaller and well-defined. You’ll also need a putter or two and a box of x-outs.

Fresh was really bored early one night at the same nightclub in Princeton. As he was smacking golf balls around the room with a putter forcing the bartenders to duck for cover, he dug into his bag of tricks and found an old Twister playing mat that was in pretty good shape. Then the light bulb lit – let’s try to figure out a game called “Twister Golf.” He set up a mini putting green on the stage, and placed the Twister Mat next to the putting area. He had his assistant spin the Twister once for each foot to determine what the contestant’s putting stance would be, and that’s where the fun begins. It’s golf with a twist.


This game was played in a manner very similar to the Twister game itself, but the spinner is used to determine the position of the feet only. The spinner was used twice; once for the left foot and once for the right foot. Each foot must be placed on the color that the contestant spins for that foot. This leads to some very interesting putting stances. We gave prizes to the person who sank the most consecutive putts from his or her randomly selected stance.  

This is a nice contest that can be done with golfers and non-golfers, since the playing field is leveled. If you take a golfer out of his natural stance, you take away most of his or her edge.

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